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Liesel's Spot Clock toy:
The Bugs are gone. The problem with the spots disappearing had to do with the way I have AppletViewer
executing from a directory in my CLASSPATH on my local computer. I had read in the tutorial that funny
things could happen with your debugging environment set up like that. The applet works fine over the
net. The Spots may seem to disappear depending on how big your pixels are when their time is "00" and
the spots are very small. In addition I find that the Calendar object seems to report hours equal to
zero at the 12:00:00 PM time. I will look into this further. The problem with loading the .GIF file
for the animated reset button had to do with that I needed to do the getCodeBase method from the main
SpotClock class. This is because at the time SCControls needs this information it is not active
(during init) and so getCodeBase returns an unusable "null" from SCControls at that time. I have not
implemented proper scaling of items in the windows when the windows are re-sized. I will probably
implement this on my next toy and leave this one as is.
| SCCanvas Class |
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SpotClock Class |
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SCControls Class |
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Try Spot Clock |
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